Why take this course
V-Ray is a powerful 3D rendering software used in many industries, such as architecture, film, and video game development. Brandon A. Gibbs teaches this course, and you will learn the software's basics, including how to set up a scene; position lights and apply materials, and adjust settings for the final render.
Besides explaining the basics, this course will cover the interoperability and integration of V-ray with your favorite 3D program. V-Ray for Revit, Rhino, and Sketchup provides seamless interoperability and integration, allowing users to access V-Ray's rendering features directly from within the respective software. This allows for a more efficient workflow, as users can create and edit their models in the familiar environment of their chosen software and then use V-Ray to achieve high-quality rendering.
This course will give you a strong foundation in using V-Ray, allowing you to create high-quality, photorealistic images and animations. Additionally, knowing V-Ray will help you to be more competitive in the job market, as many companies in various industries use this software.
V-Ray and Enscape: a visualization powerhouse
Since Chaosgroup - the company that created V-ray - merged with Enscape, they have been tirelessly working to create a unified visualization workflow. V-Ray 6 allows importing Enscape scenes directly into SketchUp, Rhino, and Revit for further adjustments and improved visualization, maintaining accurate workflow and concept representation.
Seamless integration with Rhino, Revit and Sketchup
The V-Ray Bridge is a tool that enables seamless integration of V-Ray with other 3D modeling software such as SketchUp, Rhino, and Revit. It allows users to access V-Ray's advanced rendering features directly from within their chosen 3D modeling software, without the need to export or convert the scene. This helps streamline the workflow and makes it more efficient for users to create and edit their models, using V-Ray to achieve high-quality rendering.
Global Illumination (GI)
Both V-Ray and Enscape provide physically accurate Global Illumination algorithms that can simulate the way light interacts with surfaces in a scene. This allows for realistic lighting, shadows, and reflections to help to create a more photorealistic image in Rhino, Revit, and Sketchup
Enscape provides real-time rendering capabilities, allowing users to see changes in the scene immediately and make adjustments in real-time without waiting for a final render. This feature can be particularly useful for architects, designers, and planners in the design review process.
Both V-Ray and Enscape provide a comprehensive material editor that allows users to create and edit various materials, including metals, glass, and fabrics. The editor includes advanced features such as subsurface scattering, which can help to create realistic skin and other organic materials in Rhino, Revit and Sketchup.
1.- Principles for VRay07min 48seg
2.- The VRay Asset Editor Interface09min 11seg
3.- VRay Frame Buffer04min 02seg
4.- Demonstration of VRay Buffer and Settings01min 09seg
5.- VRay Interactive Render & Render Vision03min 58seg
6.- Introduction To Materials11min 52seg
7.- Setting Materials In SketchUp03min 22seg
8.- Refining The Materials In SketchUp07min 18seg
9.- Applying Grass Materials To Fur Objects02min 23seg
10.- VRay For Revit And Exterior Sun Render07min 54seg
11.- Preparing Your Model01min 40seg
12.- Preparing Materials01min 17seg
13.- Creating New Materials In 2 Ways10min 56seg
14.- Test Render And Updating Lighting04min 05seg
15.- Exporting to VRay Vision and Sun Setup02min 57seg
16.- Loading Into Vision00min 38seg
17.- Exporting Sun Study Animation01min 52seg
18.- View Specific Settings03min 04seg
19.- Exporting Walkthrough Animations02min 09seg
20.- VRay Interactive Render with Sectionbox02min 18seg
21.- Intro to VRay for Rhino01min 35seg
22.- VRay Toolbar in Rhino01min 28seg
23.- VRay Commands In Rhino01min 08seg
24.- Setting Up Model And Lights13min 46seg
25.- Setting Up VRay and Rhino Materials03min 31seg
26.- Adding Ambient Light04min 17seg
27.- Fixing Light Setup04min 40seg
28.- Adding Crowds With VRay Scatter06min 07seg
29.- Refining Scatter With Lighting04min 22seg
30.- Adding People For Scatter03min 40seg
31.- Final Scatter Render01min 36seg
32.- Vision Exporting Executable of Interior01min 16seg
33.- Watching Executable00min 50seg
34.- Exporting to Chaos Cloud Render02min 09seg
35.- Final Cloud Export00min 43seg
36.- Packaging The Project01min 19seg
37.- VRay Contours06min 15seg
38.- Conclusion01min 02seg